Swift · SwiftUI · App Store Ready

Native iPhone & iPad Apps That Feel Effortless

Users uninstall apps that lag, crash, or feel unfamiliar. We build native iOS apps in Swift and SwiftUI — fluid motion, offline-ready data, biometric login, push notifications, and a submission package that gets your app approved the first time.

Native Swift Code
App Store Approval
Privacy Compliant
Swift & SwiftUI
UIKit for Legacy
Core Data & CloudKit
Push Notifications
Face ID & Touch ID
App Store Review
Why Native Matters

Performance Apple Users Can Actually Feel

60fps
Smooth animations and scroll, even on older iPhones
10M+
iPhone users carrying iOS 17 and later today
3.6s
Average time to install from the App Store
2x
Higher retention with native onboarding flows
Native iOS app running on an iPhone with smooth interfaces
Built for Apple

Engineered for the Apple Ecosystem

Your app should feel at home on every Apple device. We leverage the full native toolchain — Swift concurrency for responsive interfaces, SwiftData and Core Data for on-device storage, CloudKit for seamless sync, and push notifications that keep users engaged without feeling pushy.

  • Written in Swift with SwiftUI state-driven architecture
  • Offline-first data that syncs the moment a connection returns
  • Biometric auth via Face ID and Touch ID, wired in securely
  • Dark mode, Dynamic Type, and VoiceOver compliant
  • Analytics and Crashlytics so issues get caught before users report them
iPhone home screen with the app icon collection
The Launch

From Build to App Store Approval

Rejection letters cost weeks. We assemble the entire submission package before we hand the build over — screenshots in every required size, metadata matched to your keywords, privacy labels, and age ratings that survive review. Then we manage the reply-and-resubmit cycle for you.

  • App Store screenshots and preview videos prepared for every device size
  • Keyword-informed title, subtitle, and description copy
  • Privacy policy, App Privacy labels, and compliance docs drafted
  • Post-launch updates and version bumps without downtime
  • Review response management covered by our team
What We Build

Six Ways We Ship iOS Products

From slim MVPs to mature products with thousands of active users — always native, always reviewed.

iPhone App Development

Full-featured native iPhone apps built in Swift, tuned for gesture-driven navigation and buttery-smooth interactions.

iPad & Universal Apps

Adaptive layouts that scale to ready-for-stage slide or split view, so interfaces look deliberate on iPhone and iPad alike.

Apple Watch Companions

Glanceable watchOS apps with complications, notifications, and health data that complement your iPhone product.

UIKit to SwiftUI Migration

Modernise ageing Objective-C or UIKit codebases step by step, cutting maintenance cost without a risky rewrite.

Offline Sync (CloudKit)

Data that works on a plane and syncs later — background updates, push wakeups, and conflict-free merges.

In-App Purchases & Subscriptions

StoreKit 2 integration for features, subscriptions, and paywalls, with receipts handled and revenue traced.

The Process

From Idea to Shipped App

Discovery

Goals, users, and technical scope locked in a short workshop.

Architecture

Data model, API contracts, and Swift module structure designed first.

Build Sprints

Weekly progress builds you can hold in your hand, not just reports.

TestFlight QA

Real-device testing with your team before any public release.

App Store Launch

Submission package, review, and post-launch monitoring handled.

Questions

iOS Development, Answered

We build native iPhone and iPad apps in Swift with SwiftUI as the primary UI framework, and UIKit where your existing codebase or feature set needs it. Everything is written against Apple’s current SDKs so the app never falls behind the latest iOS release.
A focused MVP typically lands in 8 to 12 weeks, and a feature-rich production app runs 12 to 20 weeks. We lock the scope in a discovery sprint before quoting, so the timeline you see is the timeline we ship — no open-ended estimates.
Yes, end to end. We prepare every submission asset — screenshots, descriptions, privacy policies, age ratings, and compliance documentation — against the current App Store Review guidelines, handle review replies, and manage updates and re-submissions after launch.
Absolutely. We take over mature projects, modernise legacy Objective-C and UIKit code, migrate apps to SwiftUI, fix crash and performance issues, and ship new features without disrupting your live user base.
Yes, when it makes sense for the product. Core Data and SwiftData handle on-device storage, CloudKit and URLSession handle background sync, and our push-notification setup keeps users informed even when they are not looking at the app.
We do. The same Swift codebase can power an Apple Watch companion, an iPad-optimised layout, and a Mac Catalyst build depending on what your product needs. We only add the platforms that genuinely help your users.
Cost depends on scope — an MVP starts around the mid five figures and a complex production app with backend, analytics, and outbound push runs higher. We give a fixed quote after a discovery call, not a vague per-hour range.
We use TestFlight for real-device beta testing with your users, plus automated UI tests, unit tests, and crash analytics from Crashlytics. Every build is reviewed for App Store rejection risks before it ever goes to review.

Build Your iOS App With a Team That Ships

Tell us what you are building and we will map the iOS approach, effort, and timeline in a short, no-pressure call. No jargon, no obligation.

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